Introducing the Community

Hi everyone,

I recently created a forum in order to improve the player/developer relationship. This website wasn’t really adapted for a massive communication (e.g. bugs reports, beta testing feedbacks, etc.).

Inside this forum, we’ll be able to participate to beta testing programs, submit ideas, report bugs and, in the future, participate directly in the game development.

Here is the link: http://alexandresalou.forumactif.com/

Privacy security for “Drone Simulator 2018”

The 2 android permissions concern the push notifications. “Read phone calls” permission is due to the notification sdk which is asking the phone id. It’s not concerning at all phone calls but phone calls management and phone id retrieving is under the same permission “READ_PHONE _STATE” ( -> “Read phone calls” on your phone).

Privacy security for “Madcar: 2 – 4 players”

The 2 android permissions concern the push notifications. “Read phone calls” permission is due to the notification sdk which is asking the phone id. It’s not concerning at all phone calls but phone calls management and phone id retrieving is under the same permission “READ_PHONE _STATE” ( -> “Read phone calls” on your phone).

An anonymous account is created in order to avoid in-app purchases frauds and to provide in-game informations to the player (for example, a recommendation to upgrade the game to the latest version).

Madcar: 2 – 4 players (Android)

Capture d_écran (12)

I created this game more than one year ago so I don’t remember exactly of cool details to tell you. The only thing I remember is that it was again a draft for training. Wait, I’m remembering more and more things as I’m writting.

At first this game was supposed to be called Carate. It was the fruit of my imagination during Continue reading “Madcar: 2 – 4 players (Android)”

Roadmap (june)

I’m finally on vacation! I’ll mainly take care of “Madcar: Multiplayer” and of the new multiplayer project (I don’t want to disclose the name ;D). Firstly, I’ll entirely rebuild Madcar in order to make of it a cross-platform game (Android, iOS, etc.). I’ll try to finish it before july. As I speak, my game engine (the game creation software) has a critical problem and I hope that it’ll be quickly fixed. It could slow down my progress.

Then, I’ll alternatively work between Madcar and the new multiplayer project. I hope release this game before september. I’ll add a sort of poll in Madcar in order to know which feature you mostly want to have.

Privacy security for “Madcar: Multiplayer”

The 2 android permissions concern the push notifications. “Read phone calls” permission is due to the notification sdk which is asking the phone id. It’s not concerning at all phone calls but phone calls management and phone id retrieving is under the same permission “READ_PHONE _STATE” ( -> “Read phone calls” on your phone).